I know God Gundam not from the anime or
manga series, but from the Super robot wars (srw) series. He simply became my
favorite character because he was one of the 'real robot' characters which usually have melee attack as strong as the 'super robot' type in most
of old time srw series.
God Gundam knows also as Burning Gundam in its English
version of anime.
Appearance
Really glad they release this version because
despite of became one of my favorite character, I never really satisfied
for any toy/mokit/figures that he has so far. The master grade probably was the
best and anime acurate, but still feels not perfect for a hot blood type gundam for me. This robot Damashii performs what I
call a must have proportion for God Gundam.
In the other hand, I’m a bit disappointed that
they did not paint or top coat most of its plastic especially his legs. The
glossy color of its plastic material makes me feels that I’m holding a straight
build mokit rather than a high quality toy/figure.
Details are good, but with such a
minimum painting, they do not shine much unless maybe if you panel line them yourself.
Joints and Articulation
This seems to be the strongest point of this guy,
and I am pretty satisfied with it, although I’m not a big fan of that
pop-off able ball joint system at his biceps and hips connection.
Head
Head could perform all that it needs. It has Full
360 rotation, good nod down, just a bit look up, decent side to side and ball movements.
Arms
Arms connected to shoulder using ball joint and
hinge, so it could performs swivel movement with a very good range. Its
attachment 'cup' could be pull out like Master-grade-style, which give him more
front reach than other Robot Damashii I've tried so far.
Un-common as i could remember, his biceps are attaching using ball joint. It does add a bit of range of movement, but it also became pop-off able if you move them to harsh.
Un-common as i could remember, his biceps are attaching using ball joint. It does add a bit of range of movement, but it also became pop-off able if you move them to harsh.
***) Ball peg for hands and its alternatives are longer
than usual. It is used to gives more articulation to its hands parts such us
palm striking pose. I found this to be new and like it.
His gauntlets are attached quite loose and kind
of hinder his palm movement. Luckily I’m not a fan of this thing and
prefer his looks without them.
Main Body
Main body are separated in two, the chest and abs.
Chest to abs connected in hinge, and could perform front bend very good but not
side to side movement. Not much for back bent though.
His front piece of chest could be remove and changed to his alternatives Hyper form mode.
Abs to hips connected using a ball joint, and it placed a bit hang-up from the hips surface. It does gives a front-back-side to side movement decently, but also created a gap. Good thing that his skirts armor covers it up so it will not visible except from certain angle .
His front piece of chest could be remove and changed to his alternatives Hyper form mode.
Abs to hips connected using a ball joint, and it placed a bit hang-up from the hips surface. It does gives a front-back-side to side movement decently, but also created a gap. Good thing that his skirts armor covers it up so it will not visible except from certain angle .
At hips area, skirts armor pieces are connected
using ball joint. Although they're connection are quite simple, surprisingly,
they did not hinder his legs movements too much. The round sword holder could hold pretty well and they could rotate to, which is very nice.
Legs connection at hip are using a moveable ball joint. They
attached nicely and could swivel around very well. Just remember not to force
them to move out of their range, because they could pop-off - one thing that I
don't like from this ball type of joint. But don't worry, because they could pop in safely and luckily, i do not suffer any loose joint.
The ball pegs could move front and back a little
and add its legs range of front movements.
It has rotation at upper thigh, and double jointed knee as usual. The difference is that they add another rotation joint at knee, so it could do swivel around for surprisingly 360 degree. I really glad they add this feature, it just 360 degree feels a bit too much for me :).
The upper knee joint could not perform full 180,
only about 120 degree because of its legs construction.
His calves could open and show its inner frame, which i actually hope that they also make this kind of feature for his Hyper Mode chest transformation :).
His calves could open and show its inner frame, which i actually hope that they also make this kind of feature for his Hyper Mode chest transformation :).
Feet are on a ball joints and also has separated
thumbs. They could bend down really good although has a very limited bend up.
Nice thing is they add rotation joint for these thumbs so they could do swivel
like revoltech although a bit limited.
Accessories
The original God gundam does not really have much
of weapon, since it build for hand-to-hand combat and only has a beam saber, so
I really glad that they make quite number of hand pieces for this robot Damashii.
Beam swords
I think this the best beam sword that I ever have
from Robot Damashii line so far. They also has longer sword holder than usual
so could be hold by two hands easily. Very nice.
Back
Pack and Hyper mode effect part
Good thing that God Gundam's back pack was came
as an accessories, IMO, because with that big wing could really hinder his
articulation if attached solidly.
The wing-pieces have articulation and could flaps a bit. He also has this transparent colorful circle Hyper mode effect that also attached at his back pack using 2 additional pegs. This whole back pack assemble attached quite secure for any of static position, but you need to detach them before changing his pose, because the back pack became too heavy and tend to pop off from main body while doing so.
The wing-pieces have articulation and could flaps a bit. He also has this transparent colorful circle Hyper mode effect that also attached at his back pack using 2 additional pegs. This whole back pack assemble attached quite secure for any of static position, but you need to detach them before changing his pose, because the back pack became too heavy and tend to pop off from main body while doing so.
Alternative
hand
I like these parts most. He has pair of
palm hands, pair of open hand, pair of holding hand and pair of Hyper mode hand. All
these additional pieces have the curved attaching hole type for more range of articulation ***).
Hand Armor / Gauntlet hyper mode
A pair of alternative gauntlet for burning mode.
They are nice and the yellow claws could jiggle a bit, but I don’t really like using them since they also attached loose and hinder his hand pieces
articulation just like his normal ones.
Hyper mode chest
pieces
It was made with nice paint, detail and looks, but I just
prefer that they’ve made this not as separated part but rather attached inside
it chest and has an open-close feature like his calves.
Size and pose
He has similar dimension to Robot Damashii Age-1 normal. Here are few pose that i took.
Final thoughts
Final thoughts
Although God gundam officially only has a pair of beam saber for his weapon, his accesorries and articulation make him has a lot of play value IMO. I do think that they should do it better at the paint area, but over all I did satisfied with what I've got and do recommended him especially for God Gundam fans and Robot Damashii collector.
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